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So using React Native on the Desktop is stupid but makes sense on a mobile device. it actually uses the native UI widgets that come with Android or IOS giving that native look and feel and ofcourse better performance! While React uses plain HTML(5) components and is dependent on the browser that it is using. The same runtime that powers Google Chrome's Javascript capabilities.So React Native only differs in the way it runs its UI(what you see) components from React i.e.
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Typically it is run in a Javascript engine based on Google's V8. The nature of the Javascript engine(runtime) dictates if it is 64 bit or not! script driven framework and not a run time!!!!!!!!!!!!! That means it is not even compiled into binary code. You guys all missed the point of React Native and React. Finally, another reason, could be that they just think the app wouldn't benefit from being compiled against 64 bit systems and thus don't even bother (that's the less-likely theory for me).Īs you can see, I don't really have a clue as to why they don't offer 64 bit Windows clients but I do support this thread suggesting that they do in the future :) Another one could be that they are relying on 3rd party libraries (additional software incapsulated within the app) that aren't compiled for 64 bit Windows. For instance, the MacOS version of Discord only ships as 64 bit (because latest versions of Electron for Mac only support 64 bit as per recommended / enforced by Apple which is dropping support for 32 bit apps altogether).Ī theory (worth what it's worth) is that they chose to only ship one "universal" Windows app for simplicity's sake: less builds, less tests, less potential problems thus saving time & money. However, I can't tell you why they don't. Yes, it's technically possible for Discord to ship a 64 bit Windows client.
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